Fortune: Magma
Hey,
This marks the fourth game update for Eternower. The update brings back dilemma permanence, separates endless mode from the default one, introduces Magma.
Forts
Magma (new)
Magma +
Magma at 20g
Damage +1 at 15g
Speed: 1
Damage: 2
---------
Magma can be seen as a slower branching, more powerful Dread.
Doom
Doom+
Damage +1 at 10g (was Damage +1 at 20g)
Damage +2 at 15g (was Damage +1 at 30g)
Speed: 1 (was 2)
Damage: 1
---------
Doom now starts as powerful as Dread.
Floors
Eternower now has two floors:
- First Floor:
- 15 levels
- Dilemmas each level
- Enemy features are only changed through dilemmas
- Completion of the 15th one yields Victory
First floor focuses on your ability to adapt to the rapidly increasing difficulty through dilemmas.
- Second Floor:
- Endless levels
- Dread or Magma dilemma every 10 levels
- Enemy health scales exponentially with each level
Second floor focuses on your ability to create a maze.
Armor
A new dilemma now allows increasing the armor of enemies. Armor reduces incoming enemy damage. For example, to kill an enemy with 1 health and 1 armor in one shot, you need to do 2 damage once or 1.2 damage 5 times.
Other
Most dilemmas now show the direct value change from the previous one.
Thanks for reading, go play Eternower!
Regards,
Rokas
Get Eternower
Eternower
Minimalistic Tower Defense
Status | Released |
Author | Rokas |
Genre | Puzzle |
Tags | 2D, Minimalist, Pixel Art, Tower Defense, Turn-based |
Languages | English, Lithuanian, Chinese (Simplified) |
Accessibility | High-contrast |
More posts
- Fortune: WebJan 06, 2023
- Fortune: UndoJun 12, 2020
- Fortune: SproutMay 18, 2020
- Fortune: FloorsMay 04, 2020
- Fortune: BalanceApr 10, 2020
- Fortune: IconsApr 03, 2020
- Release! + Game PlanMar 29, 2020
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