
Eternower
Game
Eternower is a mazing-focused Tower Defense.
Minimalistic thematically, opportunistic mechanically.
TD Features
- Branching - most towers are built through other towers
- Pathing focus - always visible and dynamic enemy paths
- Viability - supports a range of alternative solutions
- Control - game logic is discrete, ensuring reliability
Message
I hope you have fun.

Follow development on Twitter.
Buy the game on Steam (if you bought the game here, contact me for a key).
Join the Discord.
| Status | Released |
| Platforms | HTML5, Windows, macOS, Linux |
| Rating | Rated 4.2 out of 5 stars (18 total ratings) |
| Author | Rokas |
| Genre | Puzzle |
| Made with | Godot |
| Tags | 2D, Minimalist, Pixel Art, Tower Defense, Turn-based |
| Average session | About a half-hour |
| Languages | English, Lithuanian, Chinese (Simplified) |
| Inputs | Mouse |
| Accessibility | High-contrast |
| Links | Steam |
Purchase
Buy Now$1.00 USD or more
In order to download this GAME you must purchase it at or above the minimum price of $1 USD. You will get access to the following files:
eternower-windows.zip 21 MB
Version 13
eternower-linux.zip 22 MB
Version 12
eternower-mac.zip 23 MB
Version 11
Download demo
Development log
- Fortune: WebJan 06, 2023
- Fortune: UndoJun 12, 2020
- Fortune: SproutMay 18, 2020
- Fortune: FloorsMay 04, 2020
- Fortune: MagmaApr 19, 2020
- Fortune: BalanceApr 10, 2020
- Fortune: IconsApr 03, 2020
- Release! + Game PlanMar 29, 2020




Comments
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I'm sorry but I find the menu difficult/impossible to navigate. I went into options, fiddled with the settings, but can't seem to get out, so I guess I'll reload the game and start again. Also, it wasn't clear when I tried actually playing how I could add a second tower. I love minimalism, but so far this is frustrating.
I appreciate the effort in trying
It seems like a good game, now that I've put in more effort, though I suppose the demo isn't a representation of the entire game. I'll have to spend a lot more time I think learning how to manipulate the line of travel and where to start. I have to say this is a little discouraging if there's hope I can find a walkthrough that will even begin to show me. There are YouTube videos, but I'm not sure how helpful they are.
I of course learned how the towers fit together and how to add another by clicking on the tower I want to connect to, and that they don't actually have to touch other than the corners, which is useful information.
It's only $1USD ($1.50CAD) on Steam and likely worth more than that, which is appealing.
I think by watching just a little of the video on the Steam page I learned the use of Void, its importance.
Thanks for a great game! It's worth the effort to spend some time with it, but it can seem a little unrewarding at first. At least failure is early and quick, allowing little commitment to mistakes.
\o/
Does this run on 64bit MacOSX?
It should, but do let me know if it doesn't (there's a demo)
Out of curriosty: How did you make the sounds? Or what was the source for those?
it's all from freesound with some manually applied effects in Audacity
Well worth the buck. Amazing polish, and I love the retro curved screen shaders :)