I would love to play a Web- or Mac-Version of this :) Is something like that in planning?
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Mac version is coming eventually. Worst case - after the game is released, best - I get a Mac and do a build for it each update. Chances are slimmer for Linux.
What tools did you use to make this game? Really like it the art style and interface. Controls were weird to begin with but also minimalist which I think is cool. Loooove the filter and interface.
It's built with SDL2 and OpenGL3.3+.
Thanks for the feedback, you might be the only one using the filter, yet making it worth being implemented!
Tried to jump straight into the campaign. Kept getting my shit pushed in, played the tutorial and things went better.
Couldn't get it to run on Windows 10. Crashed while starting the game.
Besides the confusing controls it is very fun. I am looking forward to more updates to this game. :)
NIce concept, important things may be another color and controls are messy.
controls are straight trash
crashes under a little pressure, hoping the keys dont get too spacey beyond the b button as well. really dig the look the programming and text/title graphic have going together.
Why there are so many shaders?
For efficiency and smoothness.
You have an awesome framework here!
Looking forward to see what will you do next!!
i loved the demo, please more!
This is very well done! I love the art style, and the tutorial is very easy to follow and remember.