Demo v5
Systems
. removed leveling systems
. added faith systems
Faiths
. there are 4 faiths player can hold: Heathen, Seeker, Karanos and Lunatic
. faiths modify movement and exploration effects
Heathen
. default faith, can be changed to others or deepened
. heals 1 HP for each tile explored
. provides +2 max HP when deepened
Seeker
. gain [Faith Level] HP for each tile explored
. lose [1 + Faith Level] HP for not exploring
Karanos
. resting can overheal
. resting gains [Faith Level] HP
. overheal decays when not exploring
Lunatic
. reduces exploration range to 0
. allows moving to unexplored areas
. gain [Faith Level] HP for each tile explored
. lose [Faith Level] HP for moving under [1 + Faith Level] steps
. faith level is increased by sacrificing slain mobs
Resting
. every tile can be rested on
. every tile has 1 RP (rest point)
. resting has 100% rate or restoring health if it has any RP
. with no RP, the tile has a 50% rate of healing, 50% of damaging the player
. the point is lost when leaving the tile
Altar
. an altar is a special tile that can be [Pray]ed at
. the tile has 1 FP (faith point) that allows free praying
. praying without FP costs 4HP
. praying leads to three options for the player to select from
. Summon: spawn a boss on the level
. Faith Option:
. change faith if starting faith unchanged
. deepen faith otherwise
. Render: convert runed loot to improved loot
Items
. added 37 items
. 5 type groups of 7 rarity types
. 2 unique items
. rarity determines their drop rates
. low rarity items are engraved with a random rune
. forming a word out of the runes can be used to obtain specific / better items
Exit
. exit tile has EP (exit/entry points)
. entry points count down per step after the exit tile is seen
. leaving without EP costs 1 HP
Combat
. foes no longer own combat slots by default
. dead hits (rolling nothing) cause the enemy to deal 1 damage to you by default
. "x1" hits now say "Hit" instead
UI
. more and improved tooltips
. choices after mob killing fade out the screen
. removed map viewing and random bounty picking functionality
. patched visual noise on slot box top and bottom sides
. [Menu] button moved from the left infobox to the left portrait
. added and [Options] screen accessible through the main menu
. options screen allows changing the game color palette
Files
Get Karapath DEMO v7
Karapath DEMO v7
Gambling-based combat dungeon crawler.
Status | In development |
Author | Rokas |
Genre | Role Playing, Puzzle |
Tags | 2D, Black and White, Dungeon Crawler, gambling, Minimalist, Pixel Art, slots, Turn-Based Combat |
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