Demo v5


Systems
. removed leveling systems
. added faith systems

Faiths
. there are 4 faiths player can hold: Heathen, Seeker, Karanos and Lunatic
. faiths modify movement and exploration effects
        Heathen
        . default faith, can be changed to others or deepened
        . heals 1 HP for each tile explored
        . provides +2 max HP when deepened
        Seeker
        . gain [Faith Level] HP for each tile explored
        . lose [1 + Faith Level] HP for not exploring
        Karanos
        . resting can overheal
        . resting gains [Faith Level] HP
        . overheal decays when not exploring
        Lunatic
        . reduces exploration range to 0
        . allows moving to unexplored areas
        . gain [Faith Level] HP for each tile explored
        . lose [Faith Level] HP for moving under [1 + Faith Level] steps
. faith level is increased by sacrificing slain mobs

Resting
. every tile can be rested on
. every tile has 1 RP (rest point)
. resting has 100% rate or restoring health if it has any RP
. with no RP, the tile has a 50% rate of healing, 50% of damaging the player 
. the point is lost when leaving the tile

Altar
. an altar is a special tile that can be [Pray]ed at
. the tile has 1 FP (faith point) that allows free praying
. praying without FP costs 4HP
. praying leads to three options for the player to select from
        . Summon: spawn a boss on the level
        . Faith Option:
                . change faith if starting faith unchanged
                . deepen faith otherwise
        . Render: convert runed loot to improved loot

Items
. added 37 items
        . 5 type groups of 7 rarity types
        . 2 unique items 
. rarity determines their drop rates
. low rarity items are engraved with a random rune
. forming a word out of the runes can be used to obtain specific / better items

Exit
. exit tile has EP (exit/entry points)
. entry points count down per step after the exit tile is seen
. leaving without EP costs 1 HP

Combat
. foes no longer own combat slots by default
. dead hits (rolling nothing) cause the enemy to deal 1 damage to you by default
. "x1" hits now say "Hit" instead

UI
. more and improved tooltips
. choices after mob killing fade out the screen
. removed map viewing and random bounty picking functionality
. patched visual noise on slot box top and bottom sides
. [Menu] button moved from the left infobox to the left portrait
. added and [Options] screen accessible through the main menu
. options screen allows changing the game color palette

Files

Karapath.zip 18 MB
Version 7 May 03, 2022
Karapath Mac 31 MB
Version 6 May 03, 2022
Karapath Linux 19 MB
Version 6 May 03, 2022

Get Karapath DEMO v7

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