Demo v7


Gameplay
- exit points now heal for the amount remaining when exiting
        : instead of punishing being slow, now you are encouraged to be fast
- critrate now halves per each stack applied on the same slot
        : allows stacking critrate over 100%
        : 120% would always crit once, then 60% of the time twice, 30% thrice etc

- introduced smiterate: smite hits add +1 hit to a slot
- allowing changing starting player and boss characters
- added ability to change between mods on the setup screen
- default map size of 4x4 now sometimes becomes 3x5 or 2x8

Runewords
- replaced used dictionary with the one used by a popular word game
- separated shown foe words from possible render words
- rendering shown words gives better number of options rates

Items
- new set of item types, there are now 12 core rarities and 3 extra rarities
        : 6 for positive effects (3 tier 1, 3 tier 2)
        : 6 for negative effects (3 tier 1, 3 tier 2)
        : 1 for neutral effects
        : 1 for unit baseline effects
        : 1 for unique effects

- replaced old items with new ones fitting into the new types
        : modifiers for: hitrate, critrate, smiterate, HP, max HP (12 of each)
        : death: allows reviving on collapsing by deathsweeping
        : effect-less rune

- there are now 2 tiers of item types
        : tier 1 items stay in the inventory and labeled with 1 rune
        : tier 2 items are equipped and labeled with 2 runes

- changed drop rates
        : only tier 1 items can drop from foes and the altar
        : rendering runewords guaranteed tier 2 item choices
        : non-tier 1 items can only be looted through rendering runewords

- number of rendered item choices depends on word rarity
        : rare words usually grant less item choices (most likely 2)
        : common words usually grant more item choices (most likely 3)

- loot runes no longer duplicate if there are no duplicates in the foe runeword

Interface
- added rune rearranging 
- tiles now show the runes they hold
- pointless tiles now have a different pattern
- patched not being able to fully hover on portrait labels
- showing player stats when hovering over the player portrait
- showing player and boss descriptions when hovered on their portraits at the gate screen
- runed items now show their rarity on hover instead of the rune
- hiding specific item runewords from their tooltips
        : tooltip runewords implied that those were the only words that could be constructed
        : in reality any 5 letter word can be rendered
        : rendering item names guarantees the item dropping

Other
- noticeably improved tilemap generation speed
- added many new sound effects

Files

Karapath.zip 18 MB
Version 12 Jun 30, 2022
Karapath Mac 31 MB
Version 11 Jun 30, 2022
Karapath Linux 19 MB
Version 11 Jun 30, 2022

Get Karapath DEMO v7

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